| Constant | Defined by | ||
|---|---|---|---|
| COLOR : String = "Color" [static]
| Blend | ||
| COLORBURN : String = "ColorBurn" [static]
| Blend | ||
| COLORDODGE : String = "ColorDodge" [static]
| Blend | ||
| DARKEN : String = "Darken" [static]
| Blend | ||
| DIFFERENCE : String = "Difference" [static]
| Blend | ||
| EXCLUSION : String = "Exclusion" [static]
| Blend | ||
| HARDLIGHT : String = "HardLight" [static]
| Blend | ||
| HUE : String = "Hue" [static]
| Blend | ||
| LIGHTEN : String = "Lighten" [static]
| Blend | ||
| LUMINOSITY : String = "Luminosity" [static]
| Blend | ||
| MULTIPLY : String = "Multiply" [static]
| Blend | ||
| NORMAL : String = "Normal" [static]
| Blend | ||
| OVERLAY : String = "Overlay" [static]
| Blend | ||
| SATURATION : String = "Saturation" [static]
| Blend | ||
| SCREEN : String = "Screen" [static]
| Blend | ||
| SOFTLIGHT : String = "SoftLight" [static]
| Blend | ||
| COLOR | constant |
public static const COLOR:String = "Color"
| COLORBURN | constant |
public static const COLORBURN:String = "ColorBurn"
| COLORDODGE | constant |
public static const COLORDODGE:String = "ColorDodge"
| DARKEN | constant |
public static const DARKEN:String = "Darken"
| DIFFERENCE | constant |
public static const DIFFERENCE:String = "Difference"
| EXCLUSION | constant |
public static const EXCLUSION:String = "Exclusion"
| HARDLIGHT | constant |
public static const HARDLIGHT:String = "HardLight"
| HUE | constant |
public static const HUE:String = "Hue"
| LIGHTEN | constant |
public static const LIGHTEN:String = "Lighten"
| LUMINOSITY | constant |
public static const LUMINOSITY:String = "Luminosity"
| MULTIPLY | constant |
public static const MULTIPLY:String = "Multiply"
| NORMAL | constant |
public static const NORMAL:String = "Normal"
| OVERLAY | constant |
public static const OVERLAY:String = "Overlay"
| SATURATION | constant |
public static const SATURATION:String = "Saturation"
| SCREEN | constant |
public static const SCREEN:String = "Screen"
| SOFTLIGHT | constant |
public static const SOFTLIGHT:String = "SoftLight"