Tag: "molehill"

The Molehill room, Adobe office in San Francisco

A few months ago, we were so excited when we heard we had the opportunity to name a room. So we thought about it with the team and it was clear to us what the name should be, so we wrote a little description too

Introducing Starling

I am excited to introduce today a new project we have been working on, called “Starling”. So what is it ? Starling is a 2D framework for game development developed in collaboration with the Austrian company Gamua (already behind the Sparrow-Framework on iOS), running on top of Stage3D (Molehill). It allows developers to leverage the power of the GPU without diving into the low-level details of the Stage3D APIs (available

Read more

Handling scenarios with Stage3D (Molehill)

Yesterday, Terry Paton posted a note on Google Plus, about detecting different scenarios with Stage3D (Molehill), like is it running in software, or is Stage3D available in the Flash Player running my SWF ? It actually reminded me that a little explanation of the different scenarions may be helpful. It may sound complex at the beginning, but actually it is not, once you will have integrated this into your code,

Read more

    1 2