Tag: "adobe"

Speaking at Max 2013

Adobe Max is coming on May 4-8th in Los Angeles and I will be giving 2 sessions:  Adobe Scout: Profiling Taken to the Next Level – Monday 3:30 PM – 515B (link - http://tinyurl.com/c8xs9vf) Description: Discover how you can perform advanced profiling of your Adobe Flash Player and Adobe AIR content across mobile and desktop. Profiling in Flash Player has been revolutionized, and Gavin Peacock and Thibault Imbert from the Adobe Scout

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Introducing the new Adobe Gaming website

We are very excited to share with you a brand new website we have been working on : gaming.adobe.com We wanted to provide a place to discover what Flash enables for game development, showcase content but also a place to help developers get started with the technology. And finally, a place to show the world what Flash can do. We hope you guys will like it.

Why you should go to FOTB!

Next month is going to be exciting. A lot of the Adobe folks are going to be there at “Flash On The Beach” to present some cool stuff and hear about you. I always loved going to Flash on the Beach for multiple reasons, but especially because the atmosphere of this conference is pretty unique. I think John has a special recipe for this, I will ask him next time.

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H.264 GPU Decoding in Flash Player on Mac OS X is live!

We just pushed a few minutes ago a new version of the Flash Player 10.1.82.76 containing a nice feature that was in beta until now called “Gala”. Yes, H.264 GPU decoding in Mac OSX is now officially enabled in the Flash Player. You should notice now a nice difference when playing H.264 content on your Mac in terms of CPU usage. We rarely enable new features in security releases but

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