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	<title>Comments for ByteArray.org</title>
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	<link>http://www.bytearray.org</link>
	<description>Actionscript 3 Experiments</description>
	<lastBuildDate>Wed, 05 Jun 2013 02:36:08 +0000</lastBuildDate>
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		<title>Comment on MicRecorder, a tiny microphone library by Cozzbie</title>
		<link>http://www.bytearray.org/?p=1858&#038;cpage=2#comment-681351</link>
		<dc:creator>Cozzbie</dc:creator>
		<pubDate>Wed, 05 Jun 2013 02:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=1858#comment-681351</guid>
		<description><![CDATA[First of all...lovely lib, love it alot, just have one issue --- the white noise produced by each recording --- How does one eliminate the white noise produced by the recordings saved using this library?]]></description>
		<content:encoded><![CDATA[<p>First of all&#8230;lovely lib, love it alot, just have one issue &#8212; the white noise produced by each recording &#8212; How does one eliminate the white noise produced by the recordings saved using this library?</p>
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	</item>
	<item>
		<title>Comment on Adobe Scout Video Tutorials by divyaraj</title>
		<link>http://www.bytearray.org/?p=5003&#038;cpage=1#comment-680948</link>
		<dc:creator>divyaraj</dc:creator>
		<pubDate>Tue, 04 Jun 2013 09:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=5003#comment-680948</guid>
		<description><![CDATA[Hi,
I am new to adobe.I want learn Adobe gaming tool and Flash cs6 because I have interest in game developement.I want learn it from the scratch.Please help me.Or give me some link whre I can find the tutorials]]></description>
		<content:encoded><![CDATA[<p>Hi,<br />
I am new to adobe.I want learn Adobe gaming tool and Flash cs6 because I have interest in game developement.I want learn it from the scratch.Please help me.Or give me some link whre I can find the tutorials</p>
]]></content:encoded>
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	<item>
		<title>Comment on Introducing Game Developer Tools (Gaming SDK, Adobe Scout, FlasCC) by winxalex</title>
		<link>http://www.bytearray.org/?p=4969&#038;cpage=1#comment-680695</link>
		<dc:creator>winxalex</dc:creator>
		<pubDate>Mon, 03 Jun 2013 22:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=4969#comment-680695</guid>
		<description><![CDATA[Profiling is cool but future is &quot;what you do what you see and get&quot; Live codding. Any Ediot0r.
http://www.youtube.com/watch?v=GsK_syADzQ8&amp;hd=1]]></description>
		<content:encoded><![CDATA[<p>Profiling is cool but future is &#8220;what you do what you see and get&#8221; Live codding. Any Ediot0r.<br />
<a href="http://www.youtube.com/watch?v=GsK_syADzQ8&#038;hd=1" rel="nofollow">http://www.youtube.com/watch?v=GsK_syADzQ8&#038;hd=1</a></p>
]]></content:encoded>
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	<item>
		<title>Comment on Introducing the &#8220;Starling&#8221; book from O&#8217;Reilly by Happy Snake Game with Starling framework &#124; Alina Boboc-Corcotoi</title>
		<link>http://www.bytearray.org/?p=3860&#038;cpage=1#comment-679657</link>
		<dc:creator>Happy Snake Game with Starling framework &#124; Alina Boboc-Corcotoi</dc:creator>
		<pubDate>Sat, 01 Jun 2013 19:00:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=3860#comment-679657</guid>
		<description><![CDATA[[...] For learning Starling Framework I put knowledge into practice and developed shiny vegetarian Happy Snake game. I thank to Hemanth Sharma for his great tutorials Starting with Starling and also to Thibault Imbert for his very good book Introducing Starling. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] For learning Starling Framework I put knowledge into practice and developed shiny vegetarian Happy Snake game. I thank to Hemanth Sharma for his great tutorials Starting with Starling and also to Thibault Imbert for his very good book Introducing Starling. [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Voice Gesture by Lus</title>
		<link>http://www.bytearray.org/?p=1151&#038;cpage=2#comment-676488</link>
		<dc:creator>Lus</dc:creator>
		<pubDate>Mon, 27 May 2013 14:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=1151#comment-676488</guid>
		<description><![CDATA[Download link is broken... :(]]></description>
		<content:encoded><![CDATA[<p>Download link is broken&#8230; <img src='http://www.bytearray.org/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>Comment on Bitmap Drawing API by GGPlay</title>
		<link>http://www.bytearray.org/?p=67&#038;cpage=2#comment-674148</link>
		<dc:creator>GGPlay</dc:creator>
		<pubDate>Thu, 23 May 2013 14:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=67#comment-674148</guid>
		<description><![CDATA[thx for the work !! awesome :)]]></description>
		<content:encoded><![CDATA[<p>thx for the work !! awesome <img src='http://www.bytearray.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on RGB Wheel Tracker by Erik Eide</title>
		<link>http://www.bytearray.org/?p=3027&#038;cpage=1#comment-671817</link>
		<dc:creator>Erik Eide</dc:creator>
		<pubDate>Sun, 19 May 2013 19:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=3027#comment-671817</guid>
		<description><![CDATA[[...] A last word on the technique of this object: it&#8217;s based on Didier Brun&#8217;s work for the &#8220;mouse&#8221; object, you can see his work here. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] A last word on the technique of this object: it&#8217;s based on Didier Brun&#8217;s work for the &#8220;mouse&#8221; object, you can see his work here. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Query Graphics Data &#8211; Live demo by Feature request for Flash Player 11 – Query Graphics Data - ByteArray.org</title>
		<link>http://www.bytearray.org/?p=5013&#038;cpage=1#comment-667440</link>
		<dc:creator>Feature request for Flash Player 11 – Query Graphics Data - ByteArray.org</dc:creator>
		<pubDate>Mon, 13 May 2013 05:00:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=5013#comment-667440</guid>
		<description><![CDATA[[...] Update: This feature has shipped in Flash Player 11.6/AIR 3.6 - See here. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Update: This feature has shipped in Flash Player 11.6/AIR 3.6 &#8211; See here. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on A sneak peek: Concurrency with ActionScript Workers by bank lån</title>
		<link>http://www.bytearray.org/?p=4423&#038;cpage=3#comment-666136</link>
		<dc:creator>bank lån</dc:creator>
		<pubDate>Fri, 10 May 2013 21:39:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=4423#comment-666136</guid>
		<description><![CDATA[&lt;strong&gt;bank lån...&lt;/strong&gt;

A sneak peek: Concurrency with ActionScript Workers - ByteArray.org...]]></description>
		<content:encoded><![CDATA[<p><strong>bank lån&#8230;</strong></p>
<p>A sneak peek: Concurrency with ActionScript Workers &#8211; ByteArray.org&#8230;</p>
]]></content:encoded>
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	<item>
		<title>Comment on Voice Gesture by WEREM</title>
		<link>http://www.bytearray.org/?p=1151&#038;cpage=2#comment-665459</link>
		<dc:creator>WEREM</dc:creator>
		<pubDate>Thu, 09 May 2013 17:15:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=1151#comment-665459</guid>
		<description><![CDATA[Where can I download the VOICE_GESTURE.zip? The link is broken. Thanks.]]></description>
		<content:encoded><![CDATA[<p>Where can I download the VOICE_GESTURE.zip? The link is broken. Thanks.</p>
]]></content:encoded>
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