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	<title>Comments for ByteArray.org</title>
	<atom:link href="http://www.bytearray.org/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.bytearray.org</link>
	<description>Actionscript 3 Experiments and Flash Player love.</description>
	<lastBuildDate>Wed, 16 May 2012 11:23:06 +0000</lastBuildDate>
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		<title>Comment on Introducing SWFExplorer 0.7 by JAB</title>
		<link>http://www.bytearray.org/?p=175&#038;cpage=1#comment-484538</link>
		<dc:creator>JAB</dc:creator>
		<pubDate>Wed, 16 May 2012 11:23:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=175#comment-484538</guid>
		<description>Salut,

D&#039;abord, merci pour cette super classe, je ne compte plus les projets qui l&#039;utilisent !

Par contre j&#039;ai le même problème que Qubbe et Felix : impossible d&#039;extraire les définitions dès lors qu&#039;il y a un champ TLF dans la bibliothèque. J&#039;ai essayé de bidouiller un peu le code mais je n&#039;arrive pas à les récupérer, c&#039;est comme si elles avaient disparues !
A la place, deux définitions apparaissent :
&quot;MainTimeline__LoadingAnimation__&quot;
&quot;MainTimeline__Preloader__&quot;


Est-ce que tu aurais une solution pour ça ? 

Merci !</description>
		<content:encoded><![CDATA[<p>Salut,</p>
<p>D&#8217;abord, merci pour cette super classe, je ne compte plus les projets qui l&#8217;utilisent !</p>
<p>Par contre j&#8217;ai le même problème que Qubbe et Felix : impossible d&#8217;extraire les définitions dès lors qu&#8217;il y a un champ TLF dans la bibliothèque. J&#8217;ai essayé de bidouiller un peu le code mais je n&#8217;arrive pas à les récupérer, c&#8217;est comme si elles avaient disparues !<br />
A la place, deux définitions apparaissent :<br />
&#8220;MainTimeline__LoadingAnimation__&#8221;<br />
&#8220;MainTimeline__Preloader__&#8221;</p>
<p>Est-ce que tu aurais une solution pour ça ? </p>
<p>Merci !</p>
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	</item>
	<item>
		<title>Comment on Bunnies on the GPU! by Maliak</title>
		<link>http://www.bytearray.org/?p=4074&#038;cpage=1#comment-484397</link>
		<dc:creator>Maliak</dc:creator>
		<pubDate>Tue, 15 May 2012 20:36:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=4074#comment-484397</guid>
		<description>@tomsamson

way to be a dickhead when triple AAA game engines are already supporting flash. Keep at it, little wannabe html-is-the-never-reached-future shill. zing.</description>
		<content:encoded><![CDATA[<p>@tomsamson</p>
<p>way to be a dickhead when triple AAA game engines are already supporting flash. Keep at it, little wannabe html-is-the-never-reached-future shill. zing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on ScaleBitmap : 9-slice bitmap class by vamapaull</title>
		<link>http://www.bytearray.org/?p=118&#038;cpage=2#comment-484326</link>
		<dc:creator>vamapaull</dc:creator>
		<pubDate>Tue, 15 May 2012 15:27:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=118#comment-484326</guid>
		<description>I can&#039;t download the zip archive. Is it still available?</description>
		<content:encoded><![CDATA[<p>I can&#8217;t download the zip archive. Is it still available?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 GIF Animation Encoding Class 0.1 by アニメgifをFlashで生成(AS3GIF) &#124; 水玉製作所</title>
		<link>http://www.bytearray.org/?p=93&#038;cpage=2#comment-484158</link>
		<dc:creator>アニメgifをFlashで生成(AS3GIF) &#124; 水玉製作所</dc:creator>
		<pubDate>Tue, 15 May 2012 04:12:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=93#comment-484158</guid>
		<description>[...] またもやライブラリの作例を改変。 作例がFlashIDE+FlashPlayer9向けなので、FlashDevelop+FlashPlayer10向けに書き換えてみた。要はflaファイルを不要にしたのと、ファイルの保存をFileReferenceのsave()を使うようにした。 そんで、かなりシンプルにして、ライブラリの最新版（0.6）を使うようにした（作例では、0.1）。 [...]</description>
		<content:encoded><![CDATA[<p>[...] またもやライブラリの作例を改変。 作例がFlashIDE+FlashPlayer9向けなので、FlashDevelop+FlashPlayer10向けに書き換えてみた。要はflaファイルを不要にしたのと、ファイルの保存をFileReferenceのsave()を使うようにした。 そんで、かなりシンプルにして、ライブラリの最新版（0.6）を使うようにした（作例では、0.1）。 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AS3 GIF Player Class 0.3 by アニメgifをFlashで再生(AS3GIF) &#124; 水玉製作所</title>
		<link>http://www.bytearray.org/?p=95&#038;cpage=3#comment-483823</link>
		<dc:creator>アニメgifをFlashで再生(AS3GIF) &#124; 水玉製作所</dc:creator>
		<pubDate>Sun, 13 May 2012 23:22:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=95#comment-483823</guid>
		<description>[...] と、言っても、ライブラリの作例をちょっと改変しただけなんだけど。 作例がFlashIDE+FlashPlayer9向けなので、FlashDevelop+FlashPlayer10向けに書き換えてみた。要はflaファイルを不要にしたのと、ファイルの読み込みをFileReferenceのload()を使うようにした。 あと、ついでにASDocも作ってみた。 [...]</description>
		<content:encoded><![CDATA[<p>[...] と、言っても、ライブラリの作例をちょっと改変しただけなんだけど。 作例がFlashIDE+FlashPlayer9向けなので、FlashDevelop+FlashPlayer10向けに書き換えてみた。要はflaファイルを不要にしたのと、ファイルの読み込みをFileReferenceのload()を使うようにした。 あと、ついでにASDocも作ってみた。 [...]</p>
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	</item>
	<item>
		<title>Comment on Writing a new book : What can you do with bytes ? by Thibault Imbert</title>
		<link>http://www.bytearray.org/?p=711&#038;cpage=3#comment-483468</link>
		<dc:creator>Thibault Imbert</dc:creator>
		<pubDate>Sat, 12 May 2012 10:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=711#comment-483468</guid>
		<description>Hi guys,

I have been very busy lately and could not work on the book. I hope I will be able to get back on it soon.

Thibault</description>
		<content:encoded><![CDATA[<p>Hi guys,</p>
<p>I have been very busy lately and could not work on the book. I hope I will be able to get back on it soon.</p>
<p>Thibault</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on AMD Interviews by cyberprodigy</title>
		<link>http://www.bytearray.org/?p=4252&#038;cpage=1#comment-483205</link>
		<dc:creator>cyberprodigy</dc:creator>
		<pubDate>Fri, 11 May 2012 09:32:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=4252#comment-483205</guid>
		<description>When is the Monocle going to be available for wider audience?</description>
		<content:encoded><![CDATA[<p>When is the Monocle going to be available for wider audience?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Projects by 【转载】网络收集的一些AS3类库 &#124; 木子</title>
		<link>http://www.bytearray.org/?page_id=82&#038;cpage=2#comment-483197</link>
		<dc:creator>【转载】网络收集的一些AS3类库 &#124; 木子</dc:creator>
		<pubDate>Fri, 11 May 2012 08:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?page_id=82#comment-483197</guid>
		<description>[...] 35、ByteArray的组件、库合集，包括liquid components、mousegesture、ASZip、GIF Player、GIF Animation Encoder、AlivePDF、Live JPEG Encoder、ScaleBitmap等 http://www.bytearray.org/?page_id=82 [...]</description>
		<content:encoded><![CDATA[<p>[...] 35、ByteArray的组件、库合集，包括liquid components、mousegesture、ASZip、GIF Player、GIF Animation Encoder、AlivePDF、Live JPEG Encoder、ScaleBitmap等 <a href="http://www.bytearray.org/?page_id=82" rel="nofollow">http://www.bytearray.org/?page_id=82</a> [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Voice Gesture by thomas</title>
		<link>http://www.bytearray.org/?p=1151&#038;cpage=2#comment-483054</link>
		<dc:creator>thomas</dc:creator>
		<pubDate>Thu, 10 May 2012 17:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=1151#comment-483054</guid>
		<description>nice stuff, please release more</description>
		<content:encoded><![CDATA[<p>nice stuff, please release more</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Introducing Flash Player 11.3 &#8211; AIR 3.3 beta by Bjørn Rustberggard</title>
		<link>http://www.bytearray.org/?p=3705&#038;cpage=1#comment-483040</link>
		<dc:creator>Bjørn Rustberggard</dc:creator>
		<pubDate>Thu, 10 May 2012 16:21:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.bytearray.org/?p=3705#comment-483040</guid>
		<description>Thibault, we have been doing extensive testing on H264 playback in both FLV and MP4 containers on Android AIR 3.2 / 3.3 (beta 3) for ICS. The process is documented here:
https://bugbase.adobe.com/index.cfm?event=bug&amp;id=3164920

Summarized:
==========
Android AIR 3.2 / 3.3 (beta 3) H264 playback (both in FLV and MP4 container) on Android 4 is severely broken.

Video object (not StageVideo) with H264 content is:

1) not playing videos consistently (&quot;NetStream.Play.Stop&quot; is triggered to early) so the movie stops before the end is reached. This also happens on Android 3. Note! The bug is not in AIR 3.1.

2) not supporting filters (video frame is being scaled). Only Android 4 (ICS).

3) not supporting seeking when video is paused (video frame is not being updated). Only Android 4 (ICS).

For most practical video playback situations, H264 playback on ICS is broken for Android AIR 3.2 and AIR 3.3 (tested up to beta 3).

Is there any attention from Adobe on this? New functionality doesn&#039;t help much if you break critial core features.</description>
		<content:encoded><![CDATA[<p>Thibault, we have been doing extensive testing on H264 playback in both FLV and MP4 containers on Android AIR 3.2 / 3.3 (beta 3) for ICS. The process is documented here:<br />
<a href="https://bugbase.adobe.com/index.cfm?event=bug&#038;id=3164920" rel="nofollow">https://bugbase.adobe.com/index.cfm?event=bug&#038;id=3164920</a></p>
<p>Summarized:<br />
==========<br />
Android AIR 3.2 / 3.3 (beta 3) H264 playback (both in FLV and MP4 container) on Android 4 is severely broken.</p>
<p>Video object (not StageVideo) with H264 content is:</p>
<p>1) not playing videos consistently (&#8220;NetStream.Play.Stop&#8221; is triggered to early) so the movie stops before the end is reached. This also happens on Android 3. Note! The bug is not in AIR 3.1.</p>
<p>2) not supporting filters (video frame is being scaled). Only Android 4 (ICS).</p>
<p>3) not supporting seeking when video is paused (video frame is not being updated). Only Android 4 (ICS).</p>
<p>For most practical video playback situations, H264 playback on ICS is broken for Android AIR 3.2 and AIR 3.3 (tested up to beta 3).</p>
<p>Is there any attention from Adobe on this? New functionality doesn&#8217;t help much if you break critial core features.</p>
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