Category Archives: Socket

A Deep Dive into Ten Innovative Flash projects

Last Wednesday, Michael and I, had another session at Adobe Max’09 called “A Deep Dive into Ten Innovative Flash projects”. This session was really funny to do with Michael and we’d like to thank you for attending it I realize while watching it, that I really should stop with this “I am French, sorry about […]

Timeline issues fixed in Flash Player 10

Do you remember the asynchronous problem we had in the Flash Player 9 for accessing DisplayObjects’ at a specific frame after a gotoAndStop call ? In Flash Player 9, if you tried to target a DisplayObject right after calling a method like gotoAndStop, the reference you had was null : // go to a specific […]

Connecting an analog Joystick with FlashStick

With binary sockets introduced in the player 9, you can do many things, I recently posted the SMTP Mailer class, which lets you send HTML mails with attached files through an SMTP connection, but what could be funny is playing with an analogic joystick in a flash game. There are many apps that lets you […]

Loading assets with Sockets

During my AS3 session in July at the Flash Festival I talked about loading assets at runtime, with sockets, since we have binary sockets now, we can send any binary stream we want into the player, since it’s a valid stream for the flash.display.Loader class, we can save the incoming bytes into a ByteArray then […]

SMTP Mailer 0.9

During my AS3 session at the Flash Festival 2006 in Paris, i presented an application sending attached files through emails, with the Socket class available in the Player 9 and AS3. A lot of people were asking for the source code to do the job, here is the complete source code for Flash CS3, here […]