Fun with code (since 2006)

SWF and AMF3 specifications update

01.30.13 Posted in Actionscript 3, Inside the Flash Player by

We are really happy to announce that we just updated the SWF (SWF19) and AMF3 specs with the latest information. I promised this to you guys a long time ago, this will give you the latest details if you are working with both formats. Some things were either missing inaccurate in both specs, so we fixed that. The […]


Adobe Scout Video Tutorials

12.07.12 Posted in 3D, Actionscript 3, Adobe Gaming, Adobe Scout, Inside the Flash Player, Molehill by

I created an official Adobe Scout channel on Vimeo with some video tutorials, from getting started infos to deep dive. I will keep adding more and more videos over time. Let me know if there are any topics you are particularly interested in! Have a look: 1. Adobe Scout – Getting Started 2. Adobe Scout […]


Stage3D compressed textures – Introducing the ATF SDK

10.19.12 Posted in 3D, Adobe Gaming, Inside the Flash Player, Stage3D by

We introduced Stage3D last year and the momentum behind has never stopped growing but there is one area we did not give all the details. The ATF file format, it is mentioned here and there, so what’s up with this? Some of you may have seen it in the documentation for Stage3D referred as the compressed […]


Project “Monocle”, profiling taken to the next level

10.17.12 Posted in Actionscript 3, Inside the Flash Player, Monocle by

Back in August, I posted a sneak peek video of project “Monocle” the next-generation profiling tool for ActionScript based content. Last week at GDC online, I gave a talk entitled “Changing the game” and demoed Monocle. Again, the feedback we had was unbelievable. I have been using Flash for 13 years now and I have […]


SWF Versioning

10.13.12 Posted in Actionscript 3, Inside the Flash Player by

I am sure some of you guys have been confused in the past about the SWF versioning and which version to use when targeting Flash Player or AIR. Romil in the past posted a little table with the history. I decided to give it a little update that you can then bookmark. We will have […]


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Fun with code since 2006.