Category Archives: Actionscript 3

Swift: ARC vs Flash GC

In ActionScript 3, memory is┬ámanaged through the help of a garbage collector that allocates and deallocate objects through the application lifecycle. The garbage collector (GC) allocates memory when a new object is created, scans the objects graph periodically, detects unreferenced objects and deallocated them, pretty useful. AS3 is not the only language that relies on […]